Binaries | English screen shot | Japanese screen shot | Feedback | Source code | Changes
If you want to compile the code yourself or examine the changes I made, you should first get the original source code from https://osdn.net/projects/hengband. I used the master branch (last commit is 649a1e1e181b14d86c78ec4069b9f8c7082a4e66) as the starting point. Then download http://ebranlun.users.sonic.net/Hengband-Aug2019-Patches.tgz to get an archive of the changes. In the archive there is a README.txt file describing how to apply the changes to the Hengband source code. Alternatively, you could download http://ebranlun.users.sonic.net/Hengband-Aug2019-GitPatches.tgz to get the changes formatted in a way so that you can apply them with "git am" and retain a better history for each change.
To compile the changed code and generate an English version of the game, run these commands from the top-level directory of the directory tree with the source code:
./configure --disable-japanese --enable-cocoa
That will create the full application, hengband.app, in the top-level
directory. You can move that wherever you want. If you want the
curses interface or, if you have the X11 libraries installed, the X11
interface, do not specify
running configure. To get the Japanese version, do not specify
--disable-japanese when running configure. Compilation of
the Japanese version requires the utility, nkf. Source code for that
utility is available from
Eventually, the hope is that the changes made here will be incorporated into the standard version of Hengband and you can get both the source code and binaries from them.